Dishonored 2 – Update 1.3 disponibile su Steam

L’aggiornamento 1.3 per Dishonored 2 è disponibile su Steam.
Con l’aggiornamento sono consigliati nuovi driver per le schede NVIDIA e AMD e previsti numerosi miglioramenti.
Di seguito le informazioni dettagliate:

Recommended drivers: 
NVIDIA driver 375.95
http://www.nvidia.com/download/driverResults.aspx/111026/en-us
We have identified an issue with drivers 375.70 & 375.86 unique to Dishonored 2 which impacts performance. If not already, we strongly advise updating to driver 375.95.

AMD driver 16.11.4 
http://support.amd.com/en-us/download/desktop/previous/detail?os=Windows%2010%20-%2064&rev=16.11.4

Update v 1.3 overview: 
General performance and optimization improvements
Added a setting to turn OFF Camera Motion Blur
Additional mouse improvements
Fixed various issues related to user interface
Fixed various issues related to the Option menu
Fixed various issues related to multiple monitors

Update 1.3 notes: 

Options
Added a setting to turn OFF Camera Motion Blur
Fixed a bug which caused some textures to be missing when Texture Quality was set above Medium for some GPUs
Fixed a bug where the game sometimes launched in the previously saved resolution in the top left corner of the screen
Fixed a bug where “Adaptive Resolution” was incorrectly set to “Manual”
Fixed a bug where changing the Screen Resolution, Monitor, Windowed Mode or Triple Buffering did not properly revert after selecting “No”
Fixed a bug where the player was incorrectly asked to confirm changes when no changes were made
Fixed a bug where V-Sync settings did not match the monitor refresh rate when higher than 60hz
Fixed a bug where pressing “No” in the confirmation prompt when changing Triple Buffering setting sometimes made the prompt appear again

Display / Monitor 
Fixed a bug with multiple monitors which caused the game to not display on the primary monitor by default
Fixed a bug which caused some UI elements to be misplaced when using 5:4 or 4:3 aspect ratios
Fixed a bug which caused the game window to appear off screen when resolution was set below the native resolution for 1440P and 2160P monitors.
Fixed a bug which caused incorrect Resolution Scale FPS Target when changing V-Sync mode
Set default value for Resolution Scaling Quality to “Quality”
Rendering / Performance
Fixed a rendering bug affecting the lighting on some NPCs which sometimes caused a red glow
FPS limiter set to 60 FPS by default
Adjusted Shadow Quality settings – “High” setting and below have a more significant visual and performance adjustment
Reduced performance impact of transparent surfaces & VFX
Mouse
Fixed a bug impacting mouse movement speed
Known Issues
Switching off the V-Sync a second time sets the FPS Limiter to 30 instead of 60 by default
Changing the settings from TXAA to FXAA and not applying the change sets the TXAA Sharpness to 1 instead of its previous value
Disconnecting and reconnecting a controller during gameplay may cause the controls to become locked
—–>Alt-tabbing or pressing the Xbox button on the controller should return controls
The game crashes to desktop when loading into gameplay on a Phenom II processor
—–>Phenom II processors are currently not supported
Adaptive Resolution can get stuck at -1 when restoring video settings
—–>Changing the V-Sync option will allow the Adaptive Resolution slider to move again

Scritto da: Andrea "lordfener91" Dugoni

Laureato in Economia Europea, scrive News e Recensioni per passione e videogioca nei pochi momenti liberi. E’ un grandissimo amante del franchise di Star Wars (soprattutto di tutto ciò che riguarda l'Universo Espanso, Canon o Legends che sia) e si chiede se un giorno riuscirà mai a finire di leggere tutti gli innumerevoli romanzi e fumetti ambientati "tanto tempo fa, in una galassia lontana lontana" usciti dagli anni ’70 ad oggi. Stalkeratelo sul Twitter: @lordfener91

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