Troppi e frequenti problemi relativi al Matchmaking online di Halo: The Master Chief Collection, numerose patch già rilasciate, ma gli utenti continuano a segnalare problemi. Oggi è stata rilasciata l’ennesima patch, che tutti sperano sia quella definitiva.
Di seguito il changelog completo:
- Made a change to allow for matches to start once minimum player counts are met, allowing for faster matching times.
- Made an update to resolve issues that caused false matches to be created, which resulted in a variety of matchmaking issues, including slow matchmaking and bad session starts.
- Streamlined the process for maintaining party continuity through the matchmaking process.
- Made an update to the high-level matchmaking flow that will reset lobbies after each match. Moving forward, players and party leaders need to press “B” after the post-game-carnage report, and select a playlist for their next match. This flow is consistent with previous Halo titles.
- Improved user experience through removal of non-actionable error messages. This will allow for a more seamless matchmaking flow with less interruption and confusion.
- Improved the post-game experience to fix an issue that could result in a player getting sent to another player’s lobby, rather than returning to the matchmaking screen.





