In queste ultime ore alcuni utenti di NeoGaf hanno scoperto che un team oggi ancora senza nome, ma conosciuto in passato come Irrational Games (gli autori di BioShock) è al lavoro su un gioco non ancora annunciato. Stando infatti ad un annuncio di lavoro, il titolo avrà le seguenti caratteristiche:
- Sarà uno sparatutto in prima persona e avrà una forte componente narrativa
- Avrà alcuni elementi RPG
- Ci sarà un hub centrale a cui saranno collegate le varie zone del mondo
- Sarà sviluppato con l’Unreal Engine 4
- Uscirà almeno per PC.
Ricordiamo che l’IP BioShock appartiene ora a 2K Marin (gli autori di BioShock 2), mentre il papà del brand Ken Levine ha aperto uno studio indipendente ed è al lavoro su qualcosa di nuovo.
Gameplay Systems Designer and Tuner
SummaryThe studio formally known as Irrational Games is looking for a Systems Designer to work closely with the Creative Director and Lead Designer, to create tightly balanced systems and gameplay features for our unannounced next project.
Responsibilities:
• Work closely with the Lead Designer and Creative Director to define and implement the tightly-integrated, ground-breaking, mutually-reinforcing features in our game—player abilities, enemies and obstacles to be overcome, plus the systems that tie everything together.
• EXPERT AT BALANCE: Extensive understanding of the systems design process including damage tuning, loot tables, cool downs, resources, upgrade systems, etc.
• Provide clear communication and direction for all the functional disciplines you’re collaborating with.
• Provide direct feedback in order to quickly iterate on concepts, proposing solutions as well as criticisms.
• Contribute to the overall game design. We’re a collaborative group, and we expect every member of the team to have an impact on the overall player experience.What We’re Looking For:
• Have shipped at least 3 titles as a game designer.
• Demonstrated ability to thrive in a cross-disciplinary team. Must be a clear communicator, and proficient in multi-tasking.
• Must have Unreal scripting experience. Plus if that experience includes UE4.
• Must be eligible to work in the US and willing to relocate to Boston.
• Experience in a semi-open (e.g. Borderlands/Shadows of Mordor) or open world game.Additional Requirements:
• Ability to work well under pressure and with deadlines.
• Excellent communication, interpersonal, and organizational skills.
• Passion for narrative First Person Shooters a plus.
• Excellent collaboration skills.
• Excellent organizational skills; self-motivated, ability to work well independently.When Applying For This Position:
Please watch the following GDC talk given by Ken Levine: http://www.gdcvault.com/play/1020434/Narrative
QA Manager
• Experience launching PC titles on Steam.





