Nella giornata odierna, Take-Two Interactive ha annunciato la nascita di Ghost Story Games, team guidato da Ken Levine sorto dalle ceneri di Irrational Games (System Shock 2, BioShock, BioShock Infinite).
Al momento non si sa ancora a cosa sta lavorando, ma la mission di Ghost Story Games è quella di sviluppare giochi story-driven e creare esperienze dove il gameplay ha la stessa importanza della narrativa.
A seguire l’elenco completo dello staff (di cui 12 ex Irrational Games):
- Ken Levine, President, Creative Director
- Don Roy, Executive Director: Production
- Jesse Kearns, Director: Business and Marketing
- Shawn Robertson, Art Director
- Andres Gonzalez, Lead Game Designer
- Erik Irland, Lead Programmer
- Mike Snight, Lead Level Builder
- Jeremy Carson, Technical Lead
- Kyle Williams, Lead Narrative Scripter
- Drew Mitchell, Associate Narrative Designer
- Chad King, Lead Modeler
- Jennie Morse, Associate Producer I
- Ryan Sitchel, IT Manager
- Shannon Connolly, Office Coordinator
- Jerry Berlongieri, Audio Director
- Jason Shafiee, Brand and Community Manager
- Giovanni Pasteris, Sr. AI Programmer
- Guy Walshe, UI Artist
- Phil Fogerite, Systems Designer
- Mark Carbonneau, QA Manager
- Emma Clarkson, Associate Producer
- Seth Kendall, Senior Animator
- Oleg Brodskiy, QA Tester
- Tim Hagberg, Sr. Tools and Automation Programmer
- Tom Brown, QA Tester.





